is a software engineer,
researcher, and
designer.
I currently work on the future of cloud computing at Modal.
My ambition is to make better interactive software that helps people create, collaborate, learn, and meaningfully express what brings them joy.
Towards that goal, I am a generalist and care deeply about systems, which form the fundamental building blocks of our applications; and interaction design, how we use and live with computers that are all around us.
Notable open-source work:
bypass your NAT in just 400 lines of code
reactive notebooks for exploratory data analysis
self-hosted collaborative text editor
compiled Datalog language in Rust
real-time semantic segmentation for self-driving cars
online multiplayer card game
Previously, I worked at Prosper Robotics, Convex, Jump Trading, Scale AI, and Nvidia. I’ve also independently published things in the past, like a physics book, combinatorics research, and graphics tutorials used by thousands. Before that, I won two gold medals at the International Olympiad in Informatics.
I recently graduated from Harvard, where I was a teaching fellow for upper-level CS classes, wrote my thesis on Datalog, and studied art, music, and sociology. I am a classical violist and enjoy making music with others (1, 2, 3, 4, 5, 6, 7, 8).
Other interests: math, physics, photography, musical theatre, and biking.